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Project Overview

The product:

Cine Palafox is a local cinema that has been offering films and other entertainment to the public for over 20 years. They have decided to renew their website and adapt to Responsive Web Design, in order to offer a good experience to their customers.

Project duration:

During May 2021

The problem:

People want to enjoy movies of their liking and not miss them because they did not know about their release.

Users who are regulars at the cinema want to be able to take advantage of some type of loyalty or offers, especially when they buy their tickets online, without having to pay commissions.

The goal:

Design a responsive website for the Palafox Cinema that allows users to buy their tickets easily and quickly on any device and obtain advantages for it.

My role:

UX designer designing the Responsive Web Design system for Cine Palafox, from conception to delivery.

Responsibilities: 

Conducting interviews, paper and digital wireframing, low and high-fidelity prototyping, conducting usability studies, accounting for accessibility, and iterating on designs.

Understanding

the user

  • User research
  • Personas
  • Problem statements
  • User journey maps

User research: summary

During the research phase, I conducted interviews with people similar to the target audience and created an empathy map to understand their needs. This research showed that the main concerns of users were that they were often looking for movies to go to the cinema away from home with their mobiles, but being able to buy them online was complicated, especially in terms of seat selection.

These users would also like the cinema to have an option to register and personalise alerts based on their personal preferences, and for the cinema to alert them when there are films that match their predilection.

User research: pain points

Process

Users find the process of buying cinema tickets by mobile phone complicated

Functionality

There is no system of film alerts according to users’ preferences

Process

Concerns about the cinema entry process with digital tickets.

Persona: Alberto

Problem statement:

Alberto is a low-income student who needs to have information about films of their preferences and of their friends, because he wants to have a good time with them watching the film.

Persona: Tamara

Problem statement:

Tamara is a busy person who needs to know about upcoming premieres because she doesn´t miss out on possible good films.

Persona: María

Problem statement:

María is a person who is not used to shopping online who needs a website so be easy to use because she wants to be able to shop online and save time doing so.

User Journey Map: Alberto

Alberto’s user journey mapping showed that it was important to be able to offer a shopping system between friends, and to be able to pick up their snacks easily without queuing.

User Journey Map: Tamara

The mapping of Tamara’s user journey showed that we should give importance to a points progression system that facilitates the choice of film with discounts earned with those points, and builds loyalty in the future.

User Journey Map: María

Maria’s user journey mapping showed that it was important for her to be able to choose quality films and enjoy them in the cinema without distractions from other users, as well as to be able to enter the cinema smoothly with a ticket purchased online.

Starting

the design

  • Paper wireframes
  • Digital wireframes
  • Low-fidelity prototype
  • Usability studies

Paper wireframes

I worked on paper wireframes for the whole process of booking tickets in the cinema, from the Home to the confirmation screen. Before that, a Crazy Eights work was done, to find possible ideas that could be implemented, based on what was discovered in the previous research phase.

Paper wireframes were worked on for the core process of the website, the selection of a film, the seating and the final purchase.

Digital wireframes

The majority of users who would buy cinema tickets would do so online. Thus, the main wireframes of the process were first developed for desktop and then adapted for smartphones, taking into account their idiosyncrasies.

A first proposal was made so that the Home page of the website would show the most important information in the users’ decision about which film to see.

The page of the film file, from the purchase flow, was then developed.

Seat selection was a critical moment in the process. We tried to make it as visual, simple and user-friendly as possible.

Low-fidelity prototype

The low-fidelity prototype has focused on the central part of simple ticket booking, one of the most desired functionalities by users.

Usability study: parameters

Study type

Moderated usability study

Location

Spain, Zaragoza

Participants

5 participants

Lenght

25 – 30 minutes

Usability study: findings

Information

Users want to be shown films personalised to their preferences

Functionality

Users want to be able to bookmark films that they might watch at a later date

Information

Users want to have more information about the film they want to see, before buying tickets

Clarity

Users want to know how they will pick up their snacks at the cinema, before buying them online

Refining

the design

  • Mockups
  • High-fidelity prototype
  • Accessibility

Mockups

The usability study made me realise that the information given to users about films according to user preferences needed to be improved.

The film page was redesigned to show more information about the film, including the director, main actors, photos and the full review, so that users can have more information before choosing a session.

We also included functionalities requested by users, such as watching the trailer, being able to save it as a favourite, and we also included the possibility of sharing the film file, both on social networks and by email, something that can happen when you want to send it to an acquaintance.

Key Mockups

Desktop

Mobile

High-fidelity prototype

The high-fidelity prototype followed the same “cinema ticket purchase” user flow as the low-fidelity prototype, and included the design changes made after the usability study.

Accessibility considerations

Clear fonts have been used to facilitate on-screen reading of the information

The contrasts of the screen elements have been worked on to make them easily legible for users

Iconography was used together with accompanying text to facilitate understanding

Going forward

  • Takeaways
  • Next steps

Takeaways

Impact:

The ease implemented in the process of booking cinema tickets has made users feel that the new Cine Palafox website can satisfy their needs when it comes to choosing a good film to watch and being able to buy it.

A quote from user comments:

“The fact that I know I have a Cinema that is not only going to make it easy and quick to be able to buy tickets, but also alert me to new releases that really interest me, will make me use your website on a regular basis.”.

What I learned:

While designing the Cine Palafox website, many interesting ideas and functionalities emerged during the research and people journey mapping phase, which will be implemented as budget and time are available for the teams to work on.

Next Steps

Conduct another round of usability studies, but in this case unmoderated, to include more users and to assess whether there are still any elements of the interface that need improvement

Send satisfaction and NPS surveys when the app has gone into production and is being used

Let’s connect!

Thank you for your time reviewing my work on the Paolo’s Restaurant app! If you’d like to see more or get in touch,

my contact information is provided below.

Email: hola@davidgilripoll.com